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	<title>Ogremindes.net &#187; Blog</title>
	<atom:link href="http://ogremindes.net/archive/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://ogremindes.net</link>
	<description></description>
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			<item>
		<title>Caesar Salad Dressing</title>
		<link>http://ogremindes.net/blog/caesar-salad-dressing/</link>
		<comments>http://ogremindes.net/blog/caesar-salad-dressing/#comments</comments>
		<pubDate>Tue, 04 Aug 2009 08:11:36 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Recipes]]></category>
		<category><![CDATA[caesar]]></category>
		<category><![CDATA[recipe]]></category>
		<category><![CDATA[salad_dressing]]></category>

		<guid isPermaLink="false">http://ogremindes.net/?p=305</guid>
		<description><![CDATA[My version of caesar salad dressing, written here for memorandum.
Ingredients

2 Egg Yolks
3/4 cup Cooking Oil (peanut, canola, etc...]]></description>
			<content:encoded><![CDATA[<p>My version of caesar salad dressing, written here for memorandum.</p>
<p>Ingredients</p>
<ul>
<li>2 Egg Yolks</li>
<li>3/4 cup Cooking Oil (peanut, canola, etc.)</li>
<li>I small clove Garlic</li>
<li>1 teaspoon Worcestershire Sauce</li>
<li>1 teaspoon Mustard (dijon, mild english etc.)</li>
<li>3-4 Anchovy Fillets (depending on size)</li>
<li>1 tablespoon Wine Vinegar</li>
<li>splash of Olive Oil</li>
<li>Salt and Pepper to taste</li>
<li>Hot Water to thin if necessary</li>
</ul>
<p>Method</p>
<ol>
<li>Put Egg Yolks, Galic, Whistshire Sauce, Mustard, Anchovies and Vinegar in a Food Processor.</li>
<li>While mixing, slowly add oil.</li>
<li>If mixture is too thick, add a small amount of hot water</li>
<li>Season to taste</li>
</ol>
]]></content:encoded>
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		</item>
		<item>
		<title>Noodle Salad</title>
		<link>http://ogremindes.net/blog/recipes/noodle-salad/</link>
		<comments>http://ogremindes.net/blog/recipes/noodle-salad/#comments</comments>
		<pubDate>Sun, 01 Feb 2009 02:46:38 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Recipes]]></category>
		<category><![CDATA[cooking]]></category>
		<category><![CDATA[noodles]]></category>
		<category><![CDATA[recipe]]></category>
		<category><![CDATA[teriyaki sauce]]></category>

		<guid isPermaLink="false">http://ogremindes.net/?p=295</guid>
		<description><![CDATA[A very simple and very tasty noodle dish, that doesn&#8217;t need any more cooking than a soaking in boiling water...]]></description>
			<content:encoded><![CDATA[<p>A very simple and very tasty noodle dish, that doesn&#8217;t need any more cooking than a soaking in boiling water.</p>
<h3>Ingredients</h3>
<p>For the Dressing: </p>
<ul>
<li>Teriyaki Sauce</li>
<li>Peanut Oil</li>
<li>Sesame Oil</li>
<li>Chilli Flakes</li>
</ul>
<p>For the Salad:</p>
<ul>
<li>125g Rice Vermicelli</li>
<li>Large handful shredded Chinese Cabbage</li>
<li>Large handful Bean Sprouts</li>
<li>Small handful Snow Peas</li>
<li>Small handful finely sliced Red Capsicum</li>
</ul>
<h3>Method</h3>
<ol>
<li>Place cabbage and noodles in a large bowl and cover with boiling water. Let stand for 10 minutes.</li>
<li>Meanwhile, blanch snow peas using noodle water, then slice them finely, and prepare dressing. I think 1 part sauce to 2 parts peanut oil is about right for the base, but play it by ear.</li>
<li>When noodles are done, drain and rinse with cold water to cool them off, then combine with other ingredients and dressing. Serve.</li>
</ol>
]]></content:encoded>
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		</item>
		<item>
		<title>Noodle Soup</title>
		<link>http://ogremindes.net/blog/recipes/noodle-soup/</link>
		<comments>http://ogremindes.net/blog/recipes/noodle-soup/#comments</comments>
		<pubDate>Tue, 20 Jan 2009 09:28:54 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Recipes]]></category>
		<category><![CDATA[asian]]></category>
		<category><![CDATA[beef]]></category>
		<category><![CDATA[chinese]]></category>
		<category><![CDATA[noodles]]></category>
		<category><![CDATA[recipe]]></category>

		<guid isPermaLink="false">http://ogremindes.net/?p=294</guid>
		<description><![CDATA[Something I knocked together as an experiment. Based loosely on Simon Bryant&#8217;s Cabbage with Chinese Roast Pork Soup...]]></description>
			<content:encoded><![CDATA[<p>Something I knocked together as an experiment. Based loosely on Simon Bryant&#8217;s <a href="http://www.abc.net.au/tv/cookandchef/txt/s2264636.htm" onclick="javascript:urchinTracker ('/outbound/article/www.abc.net.au');">Cabbage with Chinese Roast Pork Soup</a>.</p>
<h3>Ingredients (for the meat)</h3>
<ul>
<li>1 large Rump Steak, trimmed and cut into small dice</li>
<li>Hoi Sin sauce</li>
<li>Soy Sauce</li>
<li>Dry Sherry</li>
</ul>
<h3>Method (for meat)</h3>
<ol>
<li>Brown steak in a heavy pan</li>
<li>Coat meat with Hoy Sin, add a little soy and sherry. Cook off alcohol</li>
<li>Add a small amount of water. Put lid on pan and gently braise meat for as long as you can</li>
<li>Ramp up heat and cook away liquid. Remove from heat</li>
</ol>
<h3>Ingredients (for soup)</h3>
<ul>
<li>Meat (as above)</li>
<li>3-4 Button Onions, finely sliced</li>
<li>1 Onion, diced</li>
<li>1 bunch of Choi Sum, leaves sliced, stems halved lengthwise and cut into bite-sized lengths</li>
<li>1 Litre carton reduced salt Chicken Stock</li>
<li>Soy Sauce</li>
<li>Pepper</li>
<li>125g dried Vermechelli, cooked</li>
<li>A handful of Bean Sprouts</li>
</ul>
<h3>Method (for soup)</h3>
<ol>
<li>Fry onion and mushrooms in a pan &#8217;til browned</li>
<li>Add Choi Sum, cook for 5 minutes</li>
<li>Add stock, a little soy and some pepper. Cover and cook for 15 minutes.</li>
<li>Add a little of the meat, cover and cook for 5 minutes</li>
<li>Divide noodles into serving bowls. Ladle soup over the top. Garnish with remaining meat and the sprouts</li>
</ol>
<p>Serves 4</p>
]]></content:encoded>
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		<item>
		<title>Sesame Chicken Noodles</title>
		<link>http://ogremindes.net/blog/recipes/sesame-chicken-noodles/</link>
		<comments>http://ogremindes.net/blog/recipes/sesame-chicken-noodles/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 09:40:56 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Recipes]]></category>
		<category><![CDATA[asian]]></category>
		<category><![CDATA[chicken]]></category>
		<category><![CDATA[noodles]]></category>
		<category><![CDATA[pasta]]></category>
		<category><![CDATA[recipe]]></category>
		<category><![CDATA[sesame]]></category>

		<guid isPermaLink="false">http://ogremindes.net/?p=292</guid>
		<description><![CDATA[Having just knocked this together for my dinner to great success, I thought it prudent to record my recipe for future use. This is a mild but pleasant dish, with optional heat...]]></description>
			<content:encoded><![CDATA[<p>Having just knocked this together for my dinner to great success, I thought it prudent to record my recipe for future use. This is a mild but pleasant dish, with optional heat.</p>
<h3>Ingredients</h3>
<ul>
<li>4 Tablespoons Sesame Oil</li>
<li>4 Tablespoons Soy Sauce</li>
<li>4 Tablespoons Dry Sherry</li>
<li>1 Tablespoon Chilli Oil* (optional)</li>
<li>Red Wine Vinegar</li>
<li>2-3 Cloves of Garlic, crushed (about 1 heaped teaspoon)</li>
<li>1 Heaped Teaspoon Grated Ginger</li>
<li>1 Medium Onion, sliced</li>
<li>1 Zucchini, cut into sticks (or other vegetables of choice)</li>
<li>400g Stir-Fry Chicken</li>
<li>375g Ubaldi Fettuccine**</li>
<li>Salt</li>
<li>Pepper</li>
<li>Dried Chilli Flakes (optional)</li>
<li>Cooking Oil</li>
<li>Water</li>
</ul>
<h3>Method</h3>
<ol>
<li>Combine Sesame Oil, Soy Sauce, Sherry, Chilli Oil and a few drops of Vinegar in a bowl to create the sauce</li>
<li>Heat a large saucepan or wok (or, in my case, a cast-iron casserole) on to a high heat. Add a good splash of oil, ginger, garlic, onion, a little salt and a fair whack of pepper and chilli. Fry off briefly.</li>
<li>Add the chicken to the pan, stir-fry until the chicken changes colour.</li>
<li>Add zucchini, and a little water to deglaze.</li>
<li>Add noodles and mix well. Add a cup of water and cook for 2 minutes, stirring constantly. Add more water if the pan gets dry. Cook for longer if you want the noodles softer than el-dente.</li>
<li>Add sauce, and continue too cook until the alcohol is cooked off. Add more water if dish is too dry, then serve.</li>
</li>
</ol>
<p>* Not the actual oil of chillies, but rather a chilli-infused oil.<br />
** This is fresh pasta that cooks in 2 minutes. Any brand that does that will be fine. You could adapt the recipe to use any noodles you like.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>&#8220;Ball Physics&#8221; games</title>
		<link>http://ogremindes.net/blog/ball-physics-games/</link>
		<comments>http://ogremindes.net/blog/ball-physics-games/#comments</comments>
		<pubDate>Thu, 04 Oct 2007 02:34:23 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[ball_physics]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flash_game]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[jay_is_games]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[web_game]]></category>

		<guid isPermaLink="false">http://ogremindes.net/blog/ball-physics-games/</guid>
		<description><![CDATA[The website Jay is Games has held a number of game design competitions. Currently one is being held to the theme of &#8216;Ball Physics&#8217;...]]></description>
			<content:encoded><![CDATA[<p>The website <a href="http://jayisgames.com/" onclick="javascript:urchinTracker ('/outbound/article/jayisgames.com');">Jay is Games</a> has held a number of game design competitions. Currently one is being held to the theme of &#8216;Ball Physics&#8217;. There are more than a few entries, but a couple have stood out to me as interesting:</p>
<ul>
<li><a href="http://jayisgames.com/cgdc4_redirect.php?gameID=2" onclick="javascript:urchinTracker ('/outbound/article/jayisgames.com');">Factory Balls</a>: A puzzle game where you try to work out the steps to turn a white ball into the target patterned ball. Short, but fun.</li>
<li><a href="http://jayisgames.com/cgdc4_redirect.php?gameID=5" onclick="javascript:urchinTracker ('/outbound/article/jayisgames.com');">Roped!</a>: Another puzzle game, where you hang ropes to direct a ball to the end point of each level. Much more interesting than it sounds, with lots of levels and a level designer.</li>
</ul>
<p>Go check out the <a href="http://jayisgames.com/cgdc4_redirect.php" onclick="javascript:urchinTracker ('/outbound/article/jayisgames.com');">Jay is Games game design competition 4</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New site layout</title>
		<link>http://ogremindes.net/blog/new-site-layout/</link>
		<comments>http://ogremindes.net/blog/new-site-layout/#comments</comments>
		<pubDate>Thu, 13 Sep 2007 10:28:31 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Web Design]]></category>
		<category><![CDATA[new_layout]]></category>

		<guid isPermaLink="false">http://ogremindes.net/blog/new-site-layout/</guid>
		<description><![CDATA[This is my brand-new layout. Dubbed &#8216;Technological Fantasy&#8217;, it replaces the &#8216;Ogremindes.net Ultraclean&#8217; theme that preceded it...]]></description>
			<content:encoded><![CDATA[<p>This is my brand-new layout. Dubbed &#8216;Technological Fantasy&#8217;, it replaces the &#8216;Ogremindes.net Ultraclean&#8217; theme that preceded it.</p>
<p>Technological Fantasy is designed to address a number of shortcomings in the older theme. The most important and obvious change is the switch from a white background to an olive green one. The site has become more of an image gallery than a blog, and the glaringly white backdrop was a rather distracting choice (not to mention the big, full colour image on every page). That&#8217;s to say that the textual aspects of the site are unimportant. Indeed, the text colour has been carefully chosen to provide ample contrast in line with WC3 accessibility guidelines.</p>
<p>The second problem with the old site was hard coding. In order to achieve it&#8217;s unusual site structure required a lot of exceptions that made adding new categories a pain. By going back to a more conventional blog structure the site can be easily expanded whenever I need or want it to.
<p>Finally data I received showed that most users visiting the site would only read one page and leave, without looking around the site for other related pages. With the &#8216;related posts&#8217; section in the sidebar of single posts added, I hope more users will take the time to explore further.</p>
<p>Because of it&#8217;s construction, I won&#8217;t provide Utraclean as an alternate theme, although I may use it&#8217;s predecessor, &#8216;Adam&#8217;s Blog&#8217;, in that role.</p>
]]></content:encoded>
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		<item>
		<title>Baked Leftover Risotto Balls</title>
		<link>http://ogremindes.net/blog/recipes/baked-leftover-risotto-balls/</link>
		<comments>http://ogremindes.net/blog/recipes/baked-leftover-risotto-balls/#comments</comments>
		<pubDate>Wed, 15 Aug 2007 05:53:08 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Recipes]]></category>
		<category><![CDATA[leftovers]]></category>
		<category><![CDATA[recipe]]></category>
		<category><![CDATA[risotto]]></category>
		<category><![CDATA[risotto_balls]]></category>

		<guid isPermaLink="false">http://ogremindes.net/recipes/baked-leftover-risotto-balls/</guid>
		<description><![CDATA[A quick search on the internet didn&#8217;t come up with any recipes that were exactly what I was looking for, so, after a few attempts I came up with my own...]]></description>
			<content:encoded><![CDATA[<p>A quick search on the internet didn&#8217;t come up with any recipes that were exactly what I was looking for, so, after a few attempts I came up with my own. This is an easy way to re-use leftover risotto. If you wanted to you could place a small piece of cheese or cooked meat in the middle.</p>
<h3>Ingredients</h3>
<ul>
<li>Cold Risotto</li>
<li>1-2 Eggs</li>
<li>Breadcrumbs</li>
</ul>
<h3>Method</h3>
<ol>
<li>Preheat Oven to 220 degrees C</li>
<li>Combine eggs and risotto If mixture is too sloppy also add some breadcrumbs</li>
<li>Shape mixture into balls using cupped hands. if there are any lumps of cheese make sure that they&#8217;re inside of the ball.</li>
<li>Roll balls in breadcrumbs</li>
<li>Arrange balls on baking sheet. Optionally drizzle the balls with extra-virgin olive oil</li>
<li>Bake for 20-25 minutes until golden on the outside and hot in the middle</li>
</ol>
]]></content:encoded>
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		</item>
		<item>
		<title>Star Wars: Knights of the Old Republic &#8212; Universal Binary beta Patch 1.0.3d</title>
		<link>http://ogremindes.net/blog/star-wars-knights-of-the-old-republic-universal-binary-beta-patch-103d/</link>
		<comments>http://ogremindes.net/blog/star-wars-knights-of-the-old-republic-universal-binary-beta-patch-103d/#comments</comments>
		<pubDate>Mon, 13 Aug 2007 09:09:15 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[1.0.3]]></category>
		<category><![CDATA[beta]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hreview]]></category>
		<category><![CDATA[knights_of_the_old_republic]]></category>
		<category><![CDATA[mac]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[star_wars]]></category>
		<category><![CDATA[star_wars_knights_of_the_old_republic]]></category>
		<category><![CDATA[universal_binary]]></category>

		<guid isPermaLink="false">http://ogremindes.net/blog/star-wars-knights-of-the-old-republic-universal-binary-beta-patch-103d/</guid>
		<description><![CDATA[Finally allows this excellent game to be playable on Intel Macs, but horribly glitchy sound and frequent crashes ruin the experience.]]></description>
			<content:encoded><![CDATA[<p><span class="hreview"></p>
<h3 class="type">Product</h3>
<p class="fn">Star Wars: Knights of the Old Republic Universal Binary beta Patch 1.0.3d</span></p>
<h3>Platform</h3>
<p>MacOSX</p>
<h3>Publisher</h3>
<p>Aspyr</p>
<h3>Rating</h3>
<p><abbr title="2" class="rating">&#x2605;&#x2605;&#x2606;&#x2606;&#x2606;</abbr></p>
<h3>Summary</h3>
<p class="summary">Finally allows this excellent game to be playable on Intel Macs, but horribly glitchy sound and frequent crashes ruin the experience.</p>
<h3>Review</h3>
<p><span class="description"></p>
<p>Knights of the Old Republic is a superb RPG that is set in the Star Wars universe, long before the six films. Using a sped-up version of the pseudo real-time combat system in Neverwinter Nights, combat is both dynamic and tactical, and with multiple paths to almost all quests the game doesn&#8217;t skimp on the RP in the G.</p>
<p>The game was even ported MacOSX. The system requirements were pretty severe at the time, though. And then the Intel Macs came out. Although the new machines were far beyond the stated requirements, Knights of the Old Republic was unplayably slow. A Univeral Binary patch was promised, and after more than a year, the first betas came out.</p>
<p>This version works, for the most part. The sound glitches up a lot and the game crashes a lot, but with lots of saves, it&#8217;s playable. So long as it&#8217;s running it runs great.</p>
<p>If you already have a copy of Knights of the Old Republic for mac, and want to play it on a new mac, the patch is worthwhile. Otherwise the Windows and XBox versions are much better, if you&#8217;ve got the means to run &#8216;em.</p>
<p><a href="http://www.macgamefiles.com/detail.php?item=18336" onclick="javascript:urchinTracker ('/outbound/article/www.macgamefiles.com');">Star Wars: Knights of the Old Republic 1.0.3d</a></p>
<p><abbr title="2/5">&#x2605;&#x2605;&#x2606;&#x2606;&#x2606;</abbr></p>
<p></span></p>
<p>hReview version <span class="version">0.3</span></p>
<p></span></p>
]]></content:encoded>
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		<item>
		<title>Marvel Ultimate Alliance</title>
		<link>http://ogremindes.net/blog/marvel-ultimate-alliance/</link>
		<comments>http://ogremindes.net/blog/marvel-ultimate-alliance/#comments</comments>
		<pubDate>Mon, 09 Jul 2007 03:19:06 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hreview]]></category>
		<category><![CDATA[marvel_ultimate_alliance]]></category>
		<category><![CDATA[playstation_2]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[x-men_legends]]></category>

		<guid isPermaLink="false">http://ogremindes.net/blog/marvel-ultimate-alliance/</guid>
		<description><![CDATA[A fun multiplayer beat-em-up with RPG elements, Though inferior to it's predecessor in several ways.]]></description>
			<content:encoded><![CDATA[<p><span class="hreview"></p>
<h3 class="type">Product</h3>
<p class="fn">Marvel Ultimate Alliance</span></p>
<h3>Platform</h3>
<p>PlayStation 2</p>
<h3>Publisher</h3>
<p>Activison</p>
<h3>Rating</h3>
<p><abbr title="3" class="rating">&#x2605;&#x2605;&#x2605;&#x2606;&#x2606;</abbr></p>
<h3>Summary</h3>
<p class="summary">A fun multiplayer beat-em-up with RPG elements, Though inferior to it&#8217;s predecessor in several ways.</p>
<h3>Review</h3>
<p><span class="description"></p>
<p>Marvel Ultimate Alliance is the sequel, of sorts, to X-Men Legends 2. Like the X-Men Legends games, Ultimate Alliance is an action RPG, where you plough through enemies to acquire experience points, money and items to upgrade your characters with. You can have up to four player characters at one time, with those not currently controlled by a player being handled by the computer. You can change which character you are controlling at any time, but most players will have a favourite that they will use as much as possible.</p>
<p>Ultimate Alliance is a superhero game, and every character has a slew of special abilities, including flight, super strength, electrical blasts and magic. The characters are an eclectic mix, drawn from throughout the Marvel universe. They range from mutants of the X-Men to Thor, the god of thunder. As a superhero game there are other things the characters can do, such as destroying the scenery, throwing large objects and throwing enemies around. Every character has a range of basic punches, kicks and grapples he can perform.</p>
<p>The settings, like the characters, come from all over the place. They include giant helicopters, alien cities, Atlantis(why is there always an underwater level?) and Aesguard, home of the norse gods.
<p>Compared to X-Men Legends 2, the game system is substantially improved. You can now rearrange your characters skill points freely, rather than having to spend a big lump of cash for the privilege. This means you always have quick access to all of your character&#8217;s powers. Also, the grapple feature, where you can grab enemies to punch their lights out, throw them of ledges, or disarm them wasn&#8217;t present in X-Men Legends 2. However, I find the storyline and setting for X-Men Legends 2 to be superior. The eclectic mix of characters and locations is less satisfying than the dark and gritty setting with just the X-Men. The environments if Mavel Ultimate Alliance seem to be much less interactive than the earlier game. Less stuff will break, fewer things for super-strong characters to throw around, that kind of thing.</p>
<p>Like most &#8216;hack-and-slash&#8217; RPGs, Ultimate Alliance is much, much more fun as a multiplayer game. While the computer can control up to three characters, it&#8217;s just much more fun with someone beside you. It&#8217;s a shame that a couple of required mini-games are one-player only.</p>
<p>Overall, Marvel Ultimate Alliance is a fun multi-player game that doesn&#8217;t quite live up to it&#8217;s predecessor.</p>
<p><abbr title="3/5">&#x2605;&#x2605;&#x2605;&#x2606;&#x2606;</abbr></p>
<p></span></p>
<p>hReview version <span class="version">0.3</span></p>
<p></span></p>
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		<title>Shin Megami Tensei: Devil Summoner &#8211; Raidou Kuzunoha vs. the Soulless Army</title>
		<link>http://ogremindes.net/blog/shin-megami-tensei-devil-summoner-raidou-kuzunoha-vs-the-soulless-army/</link>
		<comments>http://ogremindes.net/blog/shin-megami-tensei-devil-summoner-raidou-kuzunoha-vs-the-soulless-army/#comments</comments>
		<pubDate>Tue, 29 May 2007 15:00:57 +0000</pubDate>
		<dc:creator>Ogremindes</dc:creator>
				<category><![CDATA[Articles]]></category>
		<category><![CDATA[Blog]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[devil-summoner]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[hreview]]></category>
		<category><![CDATA[playstation_2]]></category>
		<category><![CDATA[raidou-kuzunoha]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[shin-megami-tensei]]></category>
		<category><![CDATA[soulless-army]]></category>

		<guid isPermaLink="false">http://ogremindes.net/uncategorized/shin-megami-tensei-devil-summoner-raidou-kuzunoha-vs-the-soulless-army/</guid>
		<description><![CDATA[Product
Shin Megami Tensei: Devil Summoner &#8211; Raidou Kuzunoha vs...]]></description>
			<content:encoded><![CDATA[<p><span class="hreview"><br />
<img src='http://ogremindes.net/wp-content/2007/05/band2.jpeg' alt='Raidou Kuzunoha vs. the Soulless Army'  class='alignright' /></p>
<h3 class="type">Product</h3>
<p class="fn">Shin Megami Tensei: Devil Summoner &#8211; Raidou Kuzunoha vs. the Soulless Army</span></p>
<h3>Platform</h3>
<p>PlayStation 2</p>
<h3>Publisher</h3>
<p>Koei</p>
<h3>Rating</h3>
<p><abbr title="4" class="rating">&#x2605;&#x2605;&#x2605;&#x2605;&#x2606;</abbr></p>
<h3>Summary</h3>
<p class="summary">A stylish action-rpg, but the challenge is lacking somewhat</p>
<h3>Review</h3>
<p><span class="description"><br />
<img src='http://ogremindes.net/wp-content/2007/05/raidou.jpg' alt='Raidou Kuzunoha the 14th' class="alignright"/></p>
<p>Often described as &#8216;evil Pok&#233;mon&#8217;, the Megami Tensei series pre-dates that game by more than a decade. Few of the Megami Tensei have been seen in the English speaking world, after all, one can imagine how a game that presents God&#8217;s Law and Lucifer&#8217;s Chaos as equally valid sides to choose would go down in America, even if said game shows much more of Judeo-Christian mythology than most Christians know (Satan and Lucifer are not the same! Satan is God&#8217;s angel of death, not even a fallen angel!).</p>
<p>Anyhow, Shin Megami Tensei: Devil Summoner &#8211; Raidou Kuzunoha vs. the Soulless Army is an action RPG set in 1920&#8217;s Japan. The games protagonist, Raidou Kuzunoha the 14th, is a Devil Summoner with the ancestral duty of protecting the Capital. Of course, mundane matters can be left to the police, as a Devil Summoner your dealings are with the occult. As a pretext for snooping around in mysterious happenings, you are given a job as part of a private detective agency. Your first case opens with a girl calling for help. You meet her on a bridge and she comes forward with an unusual request: to kill her. And at that moment she is kidnapped right before your eyes. Such begins a long story Involving monsters, demons and even the army.</p>
<p>The core gameplay is, of course, combat. Raidou is armed with a katana, with which he can perform a few different moves: A lunging thrust, a spin attack and a regular attack that can be used in a three-hit combo. He also has a gun, which does less damage generally, but can be loaded with varying types of elemental bullets. Raidou can also block attacks with great effect, and attempt to confine a demon into one of his demon tubes.</p>
<p>You can also have a demon fight alongside you in battle. In the Megami Tensei universe, &#8216;demon&#8217; is a general term for supernatural creatures. Everything from gods to fairies are &#8216;demons&#8217;. Demons are drawn from a wide range of cultures, however the ones in Raidou Kuzunoha are mostly Japanese, with a smattering of Judeo-Christian angels (such as &#8216;Throne&#8217; and &#8216;Power&#8217;), and a few others besides (Thor is one of the top-tier demons). Having the right demon beside you is important. A demon hit on a weak point (such as most &#8216;Pyro&#8217; class demons vs. ice damage) will not only take big damage, but will also stand stunned for a bit. A demon that its hitting it&#8217;s enemies on their weak points, on the other hand, will rapidly build up &#8216;tension&#8217; that will let you use a powerful combo attack.</p>
<p>Stunning enemy demons by hitting their weak spot also opens them up to being &#8216;confined&#8217; by Raidou, turning them into allies. The easiest way to stun them is to use the appropriate shot in your gun. Once you&#8217;ve done that all it takes is a simulated tug-o&#8217;-war to make the demon your own, if you&#8217;re strong enough to control it.</p>
<p>Combat can be quite challenging, but once you&#8217;re set up with a couple of demons with &#8216;Dia&#8217; class spells for healing, the risk isn&#8217;t quite as present. Still, a charm spell at the wrong time and it could all be over. The controls seem slightly slow to respond. The fact that there is a moment&#8217;s delay between pushing on the control stick and Raidou turning has caused many a swing at empty air.</p>
<p>Outside of combat, you&#8217;re mostly running around talking to people. Random encounters come frequently, but combat is engaging enough that I was only cursing them rarely. Demons have field abilities to help with your investigations. Some can fly, or crawl into tight spaces. More importantly, some can read minds, or calm down a hot-head.</p>
<p>A final use for demons is to be fused. Fusing two demons together makes a new demon that may inherit some of the skills of the demons used to make it. A demon can be sacrifice-fused to make another demon stronger, and finally, a demon can be forge-fused into your sword to make it, and Raidou, stronger. You can always confine the demons you need to progress, so fusing is optional, however forge-fusing is the only way to get a stronger sword.</p>
<p>Graphically, it holds up amongst other late Playstation 2 games. The visual style is impressive and is carried through consistently. The music isn&#8217;t the greatest game soundtrack ever, but it sets the mood well. The whole thing is styled much like an old detective show, split into 12 episodes. The storyline is very interesting, but, unfortunately, much is left unexplained, even at the end.</p>
<p>Ultimately, I rate this game above-average. With it&#8217;s action-rpg system and simplified fusion system, Shin Megami Tensei: Devil Summoner &#8211; Raidou Kuzunoha vs. the Soulless Army is probably the most accessible of the Megami Tensei series. If you haven&#8217;t played a Megami Tensei game before and think that the heavy occult-nes of it all sound intriguing, or have played one but found the complex systems and/or the turn based combat a turn-off, give this one a try. If you have played other games in the series, then this is Shin Megami Tensei lite with an action combat system.</p>
<p><abbr title="4/5">&#x2605;&#x2605;&#x2605;&#x2605;&#x2606;</abbr></p>
<p></span></p>
<p>hReview version <span class="version">0.3</span></p>
<p></span></p>
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